Revenant

Revenants are mortals who have spontaneously resurrected following their death.

Abilites
All Revenants have access to a set of abilities, based on several stats and ratings.

Sha - Essentially a measure of the strength of ones spirit in their body.

Kah - A sense of the persons life force. This will naturally return to a number equal to their Sha rating. Many traits will often allow the Revenant to spend their Kah to improve their abilities in the short term. No other stat can be higher than their current Kah.

Sekhem - All Revenants may add a number equal to their Kah to their base statistics, although which ones is limited by their abilities (see below).

What the above essentially means is that Sha is a representation of your characters raw power, while Kah is a representation of their current power. You may essentially weaken yourself temporarily to gain a short burst of power. See individual abilities for specifics.

Types of abilities
All Revenants have a set of abilities that they get when they return from death. While each is unique, many have abilities that run along similar lines. When they first rise, they gain two abilities, and will gain a further ability each time they resurrect.

Abilities can be subdivided into three forms: Atavisms, Bestowments, and Affinities.

Atavisms - These are abilities which change the self. Revenants with an Atavism ability may distribute their Kah rating to physical stats, and regenerate at twice the rate of other Revenants.

Bestowments - These are abilities which deal with interacting with the living. Revenants with a Bestowment ability may distribute their Kah rating to social stats, and may modify their aura to either project intimidation, allure, or awe.

Affinities - These are abilities which deal with interacting with the Twilight. Revenants with an Affinity ability may distribute their Kah rating to mental stats, and can see into the twilight.